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Doerge 13 minutes ago [-]
Is CADAM also what's used for the commercial product adam.new? How did you manage to write all those plugins? If it is also CADAM isn't stuff getting lost in the Fusion/Solidworks/Onshape -> OpenSCAD -> back process? Do constraints and everything just seamlessly import/export?
Some comments here mention tolerances/functional requirements. Do you think the LLM/screenshot loop will scale to that too? Maybe rendering subassemblies individually until they make sense? Still feels like a full functioning V8 engine block needs _a lot_ of ghost-view screenshots to verify it works. What's your thoughts on a "simulation" approach, since it's not aligned with your bitter-lesson-blog-post?
Are you able to reveal more about what kind of traction you have? 10s/100s/1000s of companies?
Very cool open source project, and thanks for sharing so much!
criddell 30 minutes ago [-]
Can it work from photos? I'm specifically thinking about stuff like this:
Yes it can! You can even use mesh mode which is very strong for this!
fkilaiwi 38 minutes ago [-]
I have a general question regarding 3d design using LLMs. My understanding is that all current applications have been trying to deal with 3d design/CAD as text/code. LLMs are clearly good at those but do you see this as the long term approch for 3d designs? do you see world models eventually evolving to produce 3d spaces or point clouds or CAD designs instead of doing video? is this approch explored?
Congrats on the launch!
"I need an engine mount for 1999 toyota land cruiser j90 for the 1kz-te engine with a manual gearbox. Can you generate me a cad to send to a company in China to 3d print it?"
"Done — I've created a heavy-duty, fully parametric engine mount bracket that fits a typical four-bolt block pattern and a single-stud chassis isolator with an alignment pin, much like what the 1KZ-TE requires."
I dont think it's even close :(
PS. Your entry message should be "Madam, I'm Adam" ;)
rockostrich 49 minutes ago [-]
There's already a lack of information online for simple things like torque specs. I can't imagine that a skilled professional could design the engine mounts even with if they had all of the relevant context online.
As far as I know, the way that these reproduction hardware companies operate is that they have physical cars that they can design around.
I have a 1993 Subaru WRX and I needed to replace the coolant header tank because mine had a bunch of leaks. I ended buying one from a specialty fab shop in the UK and I had to make a few measurements for them because there was varying bolt spacing for GC8 Impreza models.
mips_avatar 33 minutes ago [-]
Cool that you licensed it with GPL, what was your thinking on the license?
zachdive 21 minutes ago [-]
Honestly I would've liked to MIT. It's mainly that the openscad wasm we use is GPL
mips_avatar 12 minutes ago [-]
Makes sense, I keep hoping some startup will be able to crack the open licensing without limiting their business problem. Would love it if we could do a bit better than the rugpulling dynamics that are kind of common now without just giving AWS a buffet of startups to hurt.
dgellow 2 hours ago [-]
I'm pretty skeptical of AI products, but your onboarding and first design experience has been pretty awesome. I will definitely spend a bit more time experimenting with this
dgellow 2 hours ago [-]
damn credits are consumed fast. And they are pretty expensive, $20 for 2k credits won't last long at all
zachdive 2 hours ago [-]
Thanks!!
murkt 2 hours ago [-]
I find all current LLMs to have pretty poor spatial awareness. It is becoming better, but still very poor. How are you dealing with that? Got any special tricks, any advice?
I asked it to create 3d model of "AMF-O97L45-DB". It pulled datasheet and generated 3D model. Left is reality, right is what was generated: https://imgur.com/a/oNaz51q
- wrong pitch
- wrong pins position
- missing pins
bel8 1 hours ago [-]
did you try to iterate? copypasting your brief message here to the prompt would probably fix something.
It could be a nice touch to give some examples of what it's possible to ask CADAM!
zachdive 4 hours ago [-]
Yes good idea! We've added a few in the read me if you'd like to take a look
8note 2 hours ago [-]
why is text the setup, rather than sketches? pictures?
ive found a process by which the llm gives me a picture, then i draw on it and hand it back works fairly well
zachdive 2 hours ago [-]
you can upload an image or a sketch! we actually have drawing suppor in our extensions, but we've found our users use it far less than we expected!
jurgenaut23 2 hours ago [-]
Who are your users? Are you working with professionals that use similar commercial products or hobbyists? I have a hard time imagining that seasoned industrial designers prefer text over sketches…
I suspect that your VLM might do a bad job at transcribing sketches into CADs, and you wrongly interpreted the adoption data as a preference for text-based interaction
Can you talk more about the UI for face/edge selection that you're working on? Is that only going to be in the OnShape/Fusion plugins?
zachdive 4 hours ago [-]
It's currently in the plugins and we're working on bringing it to CADAM. Basically you'll be able to use the GUI, and give face/edge selection context to your prompt "extrude a hole through this face". It's directly tied to us adding brep support.
tapia 2 hours ago [-]
How can this approach be better than just selecting the edge and click the extrude button/write extrude command? Now you have to start writing a prompt and hope that what you want to do is understood by the LLM. I mean, CAD is really not so complicated with the tools we currently have. You just have to learn how to use them.
zachdive 2 hours ago [-]
That's more of an example to address the point. We've find our users often use this feature in our onshape/fusion extensions in complex assemblies. Being able to select faces and edges as context in addition to prompts can be quite a powerful interface in more complex projects where users need to adjust tolerances or edit multiple objects to prevent interference
tapia 2 hours ago [-]
I understand the goal, but describing complex geometries with specific tolerances with natural language is much more complex than creating the geometry programmatically. There are geometries that I could not clearly describe with words, but it's clear the operations I need to do to create them. But who knows, maybe I'll be proven wrong.
zachdive 1 hours ago [-]
I largely agree with you. It's case by case and the ideal ux imho is to have both.
4 hours ago [-]
_pdp_ 4 hours ago [-]
Very cool. Why not start with an MCP instead?
An existing LLM could drive the generation while the MCP can render the final result?
zachdive 3 hours ago [-]
We're intent on building a dedicated editor, that way we can build a lot of nice UI! We'd also like to build public mcps for some of the popular cad tools
zardo 3 hours ago [-]
FYI there is already a product with a very similar name, CADEM.
zachdive 3 hours ago [-]
Oh thanks! What's CADEM?
zardo 3 hours ago [-]
I think it's primarily for designing chemical processing systems, though I know it through the pipe layout software being used off-label to design vehicle electrical harnesses.
q3k 3 hours ago [-]
> A complete V8 internal combustion engine
Yeah, no, that's a lie. This isn't a CAD model. It's a fantasy 3d model that looks like it's straight out of Gearhead Garage (1999).
Any time I see these 'AI CAD' solutions it's always toys, toys, toys. Show me something functional that you've actually manufactured (shitty 3D prints don't count). Or at least show me something that can actually be assembled and isn't just a bunch of boxes with no fasteners to hold them together.
dgellow 2 hours ago [-]
> shitty 3D prints don't count
Why not? The 3D print market is pretty large and tools to generate some designs that can then be tweaked are pretty useful in that context. I don't think that type of AI CAD tool would replace professional CAD work, that's something that requires way too much context and human judgement. But being able to prototype something to be 3D printed via an AI thing is one of the few places where I see AI being genuinely useful.
I personally enjoy designing my own things with Plasticity, so wouldn't be the perfect target audience
not to say this isn't cool, but it's about as useful as having claude generate a JavaScript illustration of how a v8 works and then expecting someone to manufacturer an engine from that
For anyone doing CAD at a professional level (ie not 3d printed trinkets), the important parts are the physical parameters and tolerances designed into the model. For example I suspect your crankshaft would rip itself apart at engine speeds, not to mention all the plumbing, oil and coolant delivery, and auxiliary pumps and belts are missing
q3k 3 hours ago [-]
I see cams intersecting eachother and still nothing that is actually ready to be manufactured or even looks like a design that has had any thought put into it. It's the CAD equivalent of idle doodling.
Do you have a single person on your team that's actually a mechanical engineer with practical industry experience?
zachdive 3 hours ago [-]
Yes and we have a number of mechanical engineers using our extensions! AI in CAD is defo a WIP but when you trace the progress it's not too hard to envisage what the future will look like.
For the Fusion demo we intentionally didn't include the block or any accessories in the visualization as we wanted demonstrate Adam's ability to reason through the mechanical workings of an engine, like how the cams push the valves or the way the the crankshaft drives the connecting rods.
Some comments here mention tolerances/functional requirements. Do you think the LLM/screenshot loop will scale to that too? Maybe rendering subassemblies individually until they make sense? Still feels like a full functioning V8 engine block needs _a lot_ of ghost-view screenshots to verify it works. What's your thoughts on a "simulation" approach, since it's not aligned with your bitter-lesson-blog-post?
Are you able to reveal more about what kind of traction you have? 10s/100s/1000s of companies?
Very cool open source project, and thanks for sharing so much!
https://www.tooltrace.ai/
"Done — I've created a heavy-duty, fully parametric engine mount bracket that fits a typical four-bolt block pattern and a single-stud chassis isolator with an alignment pin, much like what the 1KZ-TE requires."
I dont think it's even close :(
PS. Your entry message should be "Madam, I'm Adam" ;)
As far as I know, the way that these reproduction hardware companies operate is that they have physical cars that they can design around.
I have a 1993 Subaru WRX and I needed to replace the coolant header tank because mine had a bunch of leaks. I ended buying one from a specialty fab shop in the UK and I had to make a few measurements for them because there was varying bolt spacing for GC8 Impreza models.
no tricks, I'd definitely be curious to know how much screenshots help
This is improving greatly in recent model releases
So basically you have a good enough code that’s “intuitive” for a model, screenshots, and that’s it?
Fingers crossed it comes back!
- wrong pitch
- wrong pins position
- missing pins
let me know!
ive found a process by which the llm gives me a picture, then i draw on it and hand it back works fairly well
I suspect that your VLM might do a bad job at transcribing sketches into CADs, and you wrongly interpreted the adoption data as a preference for text-based interaction
hobbyists and makers use CADAM
An existing LLM could drive the generation while the MCP can render the final result?
Yeah, no, that's a lie. This isn't a CAD model. It's a fantasy 3d model that looks like it's straight out of Gearhead Garage (1999).
Any time I see these 'AI CAD' solutions it's always toys, toys, toys. Show me something functional that you've actually manufactured (shitty 3D prints don't count). Or at least show me something that can actually be assembled and isn't just a bunch of boxes with no fasteners to hold them together.
Why not? The 3D print market is pretty large and tools to generate some designs that can then be tweaked are pretty useful in that context. I don't think that type of AI CAD tool would replace professional CAD work, that's something that requires way too much context and human judgement. But being able to prototype something to be 3D printed via an AI thing is one of the few places where I see AI being genuinely useful.
I personally enjoy designing my own things with Plasticity, so wouldn't be the perfect target audience
Fable 5 in our Fusion Extension.
For anyone doing CAD at a professional level (ie not 3d printed trinkets), the important parts are the physical parameters and tolerances designed into the model. For example I suspect your crankshaft would rip itself apart at engine speeds, not to mention all the plumbing, oil and coolant delivery, and auxiliary pumps and belts are missing
Do you have a single person on your team that's actually a mechanical engineer with practical industry experience?
For the Fusion demo we intentionally didn't include the block or any accessories in the visualization as we wanted demonstrate Adam's ability to reason through the mechanical workings of an engine, like how the cams push the valves or the way the the crankshaft drives the connecting rods.